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This wiki is entirely dedicated to the Component-Object design of software programming. The wiki is a result of a long discussion in the forum of Ogre3d.org. This means that many of the ideas come from a 3D or game programmers perspective. The wiki is meant to span from detailed application examples to general design concepts. Please visit the pages posted below for descriptions of in-use implementations.

As this site is still young, please contact me through my personal email oddrose@gmail.com until other information is posted. Fredrik Johansson, Administrator



Implementations

A collection of in-use implementations created by different authors.

Proof of Concept

Implementation-specific solutions to generic application problems.

Documentation

Articles

Lexicon

FAQ

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